Package details
openSUSE 10.2/10.3:

A Blender python plugin that allows you to: * export, import and run content for the CrystalSpace 3d engine. * edit game properties for CEL. * create full scripting games using cel python or xml. * Supports terrains, things, genmeshes, sprites2d, sprites3d, lamps, nodes, cameras, cal3d (generates meshfact and meshobj from a .cfg file), ballsmeshes, skydome, sequences, particles and some other custom objects. * CEL support with support for entity and quest templates, entities, lights, anchors, triggers, behaviour setting... * Can make cs zip archives with world or library contents. * Support for different renderloops. Can specify global or by sector renderloops. * It can automatically run maps with walktest or view meshes with viewmesh. * Support for hierachical meshes. * Support for genmesh skeletal animation. * Support for physics (for CS dynamics and CEL mechanics plugin) and also different types of joints supported. * Support for editing entity templates, quests and behaviours from blender or externally (can be unpacked or packed from a dir). * Support for assigning predefined and user defined shaders.
| Releases |
| 0.6 |
openSUSE 11.0 |
i586 |
| 0.6 |
openSUSE 11.0 |
x86_64 |
| 0.6 |
openSUSE 10.3 |
i586 |
| 0.6 |
openSUSE 10.3 |
x86_64 |
| 0.6 |
openSUSE 10.3 |
ppc |
| 0.6 |
openSUSE 10.2 |
i586 |
| 0.6 |
openSUSE 10.2 |
x86_64 |
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