<?xml version="1.0" encoding="UTF-8"?>
<metapackage xmlns:os="http://opensuse.org/Standards/One_Click_Install" xmlns="http://opensuse.org/Standards/One_Click_Install">
  <group distversion="openSUSE 11.0">
    <name>blender2crystal</name>
    <summary>Installs blender2crystal</summary>
    <description>Installs the latest version of blender2crystal:
    A Blender python plugin that allows you to:
* export, import and run content for the CrystalSpace 3d engine.
* edit game properties for CEL.
* create full scripting games using cel python or xml.
* Supports terrains, things, genmeshes, sprites2d, sprites3d,
lamps, nodes, cameras, cal3d (generates meshfact and meshobj from
a .cfg file), ballsmeshes, skydome, sequences, particles and some
other custom objects.
* CEL support with support for entity and quest templates, entities,
lights, anchors, triggers, behaviour setting...
* Can make cs zip archives with world or library contents.
* Support for different renderloops. Can specify global or by
sector renderloops.
* It can automatically run maps with walktest or view meshes with
viewmesh.
* Support for hierachical meshes.
* Support for genmesh skeletal animation.
* Support for physics (for CS dynamics and CEL mechanics plugin)
and also different types of joints supported.
* Support for editing entity templates, quests and behaviours from
blender or externally (can be unpacked or packed from a dir).
* Support for assigning predefined and user defined shaders.
    </description>
    <repositories>
      <repository recommended="true">
        <name>Packman Repository</name>
        <summary>Packman package repository for openSUSE 11.0</summary>
        <description>Latest versions and additional packages in the most popular 3rd party repository</description>
        <url>http://packman.mirrors.skynet.be/pub/packman/suse/11.0</url>
      </repository>
    </repositories>
    <software>
      <item recommended="true">
        <name>blender2crystal</name>
        <summary>blender2crystal &gt; blender2crystal</summary>
        <description>A Blender python plugin that allows you to:
* export, import and run content for the CrystalSpace 3d engine.
* edit game properties for CEL.
* create full scripting games using cel python or xml.
* Supports terrains, things, genmeshes, sprites2d, sprites3d,
lamps, nodes, cameras, cal3d (generates meshfact and meshobj from
a .cfg file), ballsmeshes, skydome, sequences, particles and some
other custom objects.
* CEL support with support for entity and quest templates, entities,
lights, anchors, triggers, behaviour setting...
* Can make cs zip archives with world or library contents.
* Support for different renderloops. Can specify global or by
sector renderloops.
* It can automatically run maps with walktest or view meshes with
viewmesh.
* Support for hierachical meshes.
* Support for genmesh skeletal animation.
* Support for physics (for CS dynamics and CEL mechanics plugin)
and also different types of joints supported.
* Support for editing entity templates, quests and behaviours from
blender or externally (can be unpacked or packed from a dir).
* Support for assigning predefined and user defined shaders.</description>
      </item>
    </software>
  </group>
  <group distversion="openSUSE 10.3">
    <name>blender2crystal</name>
    <summary>Installs blender2crystal</summary>
    <description>Installs the latest version of blender2crystal:
    A Blender python plugin that allows you to:
* export, import and run content for the CrystalSpace 3d engine.
* edit game properties for CEL.
* create full scripting games using cel python or xml.
* Supports terrains, things, genmeshes, sprites2d, sprites3d,
lamps, nodes, cameras, cal3d (generates meshfact and meshobj from
a .cfg file), ballsmeshes, skydome, sequences, particles and some
other custom objects.
* CEL support with support for entity and quest templates, entities,
lights, anchors, triggers, behaviour setting...
* Can make cs zip archives with world or library contents.
* Support for different renderloops. Can specify global or by
sector renderloops.
* It can automatically run maps with walktest or view meshes with
viewmesh.
* Support for hierachical meshes.
* Support for genmesh skeletal animation.
* Support for physics (for CS dynamics and CEL mechanics plugin)
and also different types of joints supported.
* Support for editing entity templates, quests and behaviours from
blender or externally (can be unpacked or packed from a dir).
* Support for assigning predefined and user defined shaders.
    </description>
    <repositories>
      <repository recommended="true">
        <name>Packman Repository</name>
        <summary>Packman package repository for openSUSE 10.3</summary>
        <description>Latest versions and additional packages in the most popular 3rd party repository</description>
        <url>http://packman.mirrors.skynet.be/pub/packman/suse/10.3</url>
      </repository>
      <repository recommended="false">
        <name>openSUSE:10.3</name>
        <summary>openSUSE 10.3 distribution</summary>
        <description>The openSUSE 10.3 distribution.</description>
        <url>http://download.opensuse.org/repositories/openSUSE:/10.3/standard/</url>
      </repository>
    </repositories>
    <software>
      <item recommended="true">
        <name>blender2crystal</name>
        <summary>blender2crystal &gt; blender2crystal</summary>
        <description>A Blender python plugin that allows you to:
* export, import and run content for the CrystalSpace 3d engine.
* edit game properties for CEL.
* create full scripting games using cel python or xml.
* Supports terrains, things, genmeshes, sprites2d, sprites3d,
lamps, nodes, cameras, cal3d (generates meshfact and meshobj from
a .cfg file), ballsmeshes, skydome, sequences, particles and some
other custom objects.
* CEL support with support for entity and quest templates, entities,
lights, anchors, triggers, behaviour setting...
* Can make cs zip archives with world or library contents.
* Support for different renderloops. Can specify global or by
sector renderloops.
* It can automatically run maps with walktest or view meshes with
viewmesh.
* Support for hierachical meshes.
* Support for genmesh skeletal animation.
* Support for physics (for CS dynamics and CEL mechanics plugin)
and also different types of joints supported.
* Support for editing entity templates, quests and behaviours from
blender or externally (can be unpacked or packed from a dir).
* Support for assigning predefined and user defined shaders.</description>
      </item>
    </software>
  </group>
  <group distversion="openSUSE 10.2">
    <name>blender2crystal</name>
    <summary>Installs blender2crystal</summary>
    <description>Installs the latest version of blender2crystal:
    A Blender python plugin that allows you to:
* export, import and run content for the CrystalSpace 3d engine.
* edit game properties for CEL.
* create full scripting games using cel python or xml.
* Supports terrains, things, genmeshes, sprites2d, sprites3d,
lamps, nodes, cameras, cal3d (generates meshfact and meshobj from
a .cfg file), ballsmeshes, skydome, sequences, particles and some
other custom objects.
* CEL support with support for entity and quest templates, entities,
lights, anchors, triggers, behaviour setting...
* Can make cs zip archives with world or library contents.
* Support for different renderloops. Can specify global or by
sector renderloops.
* It can automatically run maps with walktest or view meshes with
viewmesh.
* Support for hierachical meshes.
* Support for genmesh skeletal animation.
* Support for physics (for CS dynamics and CEL mechanics plugin)
and also different types of joints supported.
* Support for editing entity templates, quests and behaviours from
blender or externally (can be unpacked or packed from a dir).
* Support for assigning predefined and user defined shaders.
    </description>
    <repositories>
      <repository recommended="true">
        <name>Packman Repository</name>
        <summary>Packman package repository for openSUSE 10.2</summary>
        <description>Latest versions and additional packages in the most popular 3rd party repository</description>
        <url>http://packman.mirrors.skynet.be/pub/packman/suse/10.2</url>
      </repository>
      <repository recommended="false">
        <name>openSUSE:10.2</name>
        <summary>openSUSE 10.2 distribution</summary>
        <description>The openSUSE 10.2 distribution.</description>
        <url>http://download.opensuse.org/distribution/10.2/repo/oss/</url>
      </repository>
    </repositories>
    <software>
      <item recommended="true">
        <name>blender2crystal</name>
        <summary>blender2crystal &gt; blender2crystal</summary>
        <description>A Blender python plugin that allows you to:
* export, import and run content for the CrystalSpace 3d engine.
* edit game properties for CEL.
* create full scripting games using cel python or xml.
* Supports terrains, things, genmeshes, sprites2d, sprites3d,
lamps, nodes, cameras, cal3d (generates meshfact and meshobj from
a .cfg file), ballsmeshes, skydome, sequences, particles and some
other custom objects.
* CEL support with support for entity and quest templates, entities,
lights, anchors, triggers, behaviour setting...
* Can make cs zip archives with world or library contents.
* Support for different renderloops. Can specify global or by
sector renderloops.
* It can automatically run maps with walktest or view meshes with
viewmesh.
* Support for hierachical meshes.
* Support for genmesh skeletal animation.
* Support for physics (for CS dynamics and CEL mechanics plugin)
and also different types of joints supported.
* Support for editing entity templates, quests and behaviours from
blender or externally (can be unpacked or packed from a dir).
* Support for assigning predefined and user defined shaders.</description>
      </item>
    </software>
  </group>
</metapackage>