<?xml version="1.0" encoding="UTF-8"?>
<metapackage xmlns:os="http://opensuse.org/Standards/One_Click_Install" xmlns="http://opensuse.org/Standards/One_Click_Install">
  <group distversion="openSUSE 11.1">
    <name>bjs</name>
    <summary>Installs bjs</summary>
    <description>Installs the latest version of bjs:
    Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS
    </description>
    <repositories>
      <repository recommended="true">
        <name>Packman Repository</name>
        <summary>Packman package repository for openSUSE 11.1</summary>
        <description>Latest versions and additional packages in the most popular 3rd party repository</description>
        <url>http://packman.mirrors.skynet.be/pub/packman/suse/11.1</url>
      </repository>
    </repositories>
    <software>
      <item recommended="true">
        <name>bjs</name>
        <summary>bjs &gt; bjs</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
      <item recommended="true">
        <name>bjs-manual</name>
        <summary>bjs &gt; bjs-manual</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
      <item recommended="false">
        <name>bjs-debuginfo</name>
        <summary>bjs &gt; bjs-debuginfo</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
      <item recommended="false">
        <name>bjs-debugsource</name>
        <summary>bjs &gt; bjs-debugsource</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
    </software>
  </group>
  <group distversion="openSUSE 11.0">
    <name>bjs</name>
    <summary>Installs bjs</summary>
    <description>Installs the latest version of bjs:
    Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS
    </description>
    <repositories>
      <repository recommended="true">
        <name>Packman Repository</name>
        <summary>Packman package repository for openSUSE 11.0</summary>
        <description>Latest versions and additional packages in the most popular 3rd party repository</description>
        <url>http://packman.mirrors.skynet.be/pub/packman/suse/11.0</url>
      </repository>
      <repository recommended="false">
        <name>openSUSE:11.0</name>
        <summary>openSUSE 11.0 distribution</summary>
        <description>The openSUSE 11.0 distribution.</description>
        <url>http://download.opensuse.org/repositories/openSUSE:/11.0/standard/</url>
      </repository>
    </repositories>
    <software>
      <item recommended="true">
        <name>bjs</name>
        <summary>bjs &gt; bjs</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
      <item recommended="true">
        <name>bjs-manual</name>
        <summary>bjs &gt; bjs-manual</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
      <item recommended="false">
        <name>bjs-debuginfo</name>
        <summary>bjs &gt; bjs-debuginfo</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
      <item recommended="false">
        <name>bjs-debugsource</name>
        <summary>bjs &gt; bjs-debugsource</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
    </software>
  </group>
  <group distversion="openSUSE 10.3">
    <name>bjs</name>
    <summary>Installs bjs</summary>
    <description>Installs the latest version of bjs:
    Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS
    </description>
    <repositories>
      <repository recommended="true">
        <name>Packman Repository</name>
        <summary>Packman package repository for openSUSE 10.3</summary>
        <description>Latest versions and additional packages in the most popular 3rd party repository</description>
        <url>http://packman.mirrors.skynet.be/pub/packman/suse/10.3</url>
      </repository>
      <repository recommended="false">
        <name>openSUSE:10.3</name>
        <summary>openSUSE 10.3 distribution</summary>
        <description>The openSUSE 10.3 distribution.</description>
        <url>http://download.opensuse.org/repositories/openSUSE:/10.3/standard/</url>
      </repository>
    </repositories>
    <software>
      <item recommended="true">
        <name>bjs</name>
        <summary>bjs &gt; bjs</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
      <item recommended="true">
        <name>bjs-manual</name>
        <summary>bjs &gt; bjs-manual</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
      <item recommended="false">
        <name>bjs-debuginfo</name>
        <summary>bjs &gt; bjs-debuginfo</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
      <item recommended="false">
        <name>bjs-debugsource</name>
        <summary>bjs &gt; bjs-debugsource</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
    </software>
  </group>
  <group distversion="openSUSE 10.2">
    <name>bjs</name>
    <summary>Installs bjs</summary>
    <description>Installs the latest version of bjs:
    Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS
    </description>
    <repositories>
      <repository recommended="true">
        <name>Packman Repository</name>
        <summary>Packman package repository for openSUSE 10.2</summary>
        <description>Latest versions and additional packages in the most popular 3rd party repository</description>
        <url>http://packman.mirrors.skynet.be/pub/packman/suse/10.2</url>
      </repository>
      <repository recommended="false">
        <name>openSUSE:10.2</name>
        <summary>openSUSE 10.2 distribution</summary>
        <description>The openSUSE 10.2 distribution.</description>
        <url>http://download.opensuse.org/distribution/10.2/repo/oss/</url>
      </repository>
    </repositories>
    <software>
      <item recommended="true">
        <name>bjs</name>
        <summary>bjs &gt; bjs</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
      <item recommended="true">
        <name>bjs-manual</name>
        <summary>bjs &gt; bjs-manual</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
      <item recommended="false">
        <name>bjs-debuginfo</name>
        <summary>bjs &gt; bjs-debuginfo</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
      <item recommended="false">
        <name>bjs-debugsource</name>
        <summary>bjs &gt; bjs-debugsource</summary>
        <description>Battle Just Started is 3D arcade tank battle game.

Rendering is done using OpenGL, and direct rendering is recommended.
The game is focused on multiplayer over LAN. An AI is also present,
but is not very strong. World simulation is done via ODE, and sound
is done using OpenAL and SDL_mixer.

Currently we are having 5 different tanks, 6 maps, 9 powerups and
4 weapons.

Author: see AUTHORS</description>
      </item>
    </software>
  </group>
</metapackage>